27 #ifndef _CEGUIIrrlichtRenderer_h_
28 #define _CEGUIIrrlichtRenderer_h_
30 #include "CEGUI/RendererModules/Irrlicht/RendererDef.h"
31 #include "../../Renderer.h"
32 #include "../../Size.h"
33 #include "../../Vector.h"
39 # pragma warning(push)
40 # pragma warning(disable : 4251)
64 class IrrlichtTexture;
65 class IrrlichtGeometryBuffer;
66 class IrrlichtResourceProvider;
67 class IrrlichtEventPusher;
68 class IrrlichtImageCodec;
96 const int abi = CEGUI_VERSION_ABI);
118 const int abi = CEGUI_VERSION_ABI);
132 irr::video::IVideoDriver& driver);
187 const String& resourceGroup);
253 #if defined(_MSC_VER)
254 # pragma warning(pop)
Abstract class defining the interface for objects that buffer geometry for later rendering.
Definition: GeometryBuffer.h:44
Definition: EventPusher.h:38
ImageCodec object that loads data via image loading facilities in Irrlicht.
Definition: RendererModules/Irrlicht/ImageCodec.h:47
CEGUI::Renderer implementation for the Irrlicht engine.
Definition: RendererModules/Irrlicht/Renderer.h:72
static float getNextPOTSize(const float f)
Utility function that will return f if it's a power of two, or the next power of two up from f if it'...
void destroyTexture(Texture &texture)
Destroy a Texture object that was previously created by calling the createTexture functions.
void endRendering()
Perform any operations required to finalise rendering.
std::vector< TextureTarget * > TextureTargetList
container type used to hold TextureTargets we create.
Definition: RendererModules/Irrlicht/Renderer.h:229
static void destroy(IrrlichtRenderer &renderer)
Function to destroy IrrlichtRenderer objects.
RenderTarget * d_defaultTarget
The default RenderTarget.
Definition: RendererModules/Irrlicht/Renderer.h:227
std::map< String, IrrlichtTexture *, StringFastLessCompare CEGUI_MAP_ALLOC(String, IrrlichtTexture *)> TextureMap
container type used to hold Textures we create.
Definition: RendererModules/Irrlicht/Renderer.h:238
TextureTarget * createTextureTarget()
Create a TextureTarget that can be used to cache imagery; this is a RenderTarget that does not lose i...
bool d_supportsNSquareTextures
true if driver supports non square textures
Definition: RendererModules/Irrlicht/Renderer.h:246
static void logTextureDestruction(const String &name)
helper to safely log the destruction of a named texture
static void destroySystem()
Convenience function to cleanup the CEGUI system and related objects that were created by calling the...
Texture & getTexture(const String &name) const
Return a Texture object that was previously created by calling the createTexture functions.
static void destroyIrrlichtImageCodec(IrrlichtImageCodec &ic)
function to destroy a CEGUI::IrrlichtImageCodec object.
static IrrlichtRenderer & bootstrapSystem(irr::IrrlichtDevice &device, const int abi=CEGUI_VERSION_ABI)
Convenience function that creates all the Irrlicht specific objects and then initialises the CEGUI sy...
Texture & createTexture(const String &name, const String &filename, const String &resourceGroup)
Create a Texture object using the given image file.
static void destroyIrrlichtResourceProvider(IrrlichtResourceProvider &rp)
Destroy a IrrlichtResourceProvider object.
TextureTargetList d_textureTargets
Container used to track texture targets.
Definition: RendererModules/Irrlicht/Renderer.h:231
irr::IrrlichtDevice & d_device
The IrrlichtDevide that we'll be using.
Definition: RendererModules/Irrlicht/Renderer.h:219
const Vector2f & getDisplayDPI() const
Return the resolution of the display or host window in dots per inch.
irr::video::IVideoDriver * d_driver
Irrlicht video driver (as obtained from the device)
Definition: RendererModules/Irrlicht/Renderer.h:221
Vector2f d_displayDPI
What the renderer considers to be the current display DPI resolution.
Definition: RendererModules/Irrlicht/Renderer.h:225
static void logTextureCreation(const String &name)
helper to safely log the creation of a named texture
static IrrlichtResourceProvider & createIrrlichtResourceProvider(irr::io::IFileSystem &fs)
Create a IrrlichtResourceProvider object.
void destroyAllTextures()
Destroy all Texture objects created by this Renderer.
void destroyGeometryBuffer(const GeometryBuffer &buffer)
Destroy a GeometryBuffer that was returned when calling the createGeometryBuffer function....
~IrrlichtRenderer()
Destructor.
bool injectEvent(const irr::SEvent &event)
inject irrlicht event to CEGUI system
Texture & createTexture(const String &name)
Create a 'null' Texture object.
void destroyTextureTarget(TextureTarget *target)
Function that cleans up TextureTarget objects created with the createTextureTarget function.
static IrrlichtImageCodec & createIrrlichtImageCodec(irr::video::IVideoDriver &driver)
function to create a CEGUI::IrrlichtImageCodec object.
Sizef d_displaySize
What the renderer considers to be the current display size.
Definition: RendererModules/Irrlicht/Renderer.h:223
void throwIfNameExists(const String &name) const
helper to throw exception if name is already used.
GeometryBuffer & createGeometryBuffer()
Create a new GeometryBuffer and return a reference to it. You should remove the GeometryBuffer from a...
bool d_supportsNPOTTextures
true if driver supports non power of two textures
Definition: RendererModules/Irrlicht/Renderer.h:248
const Sizef & getDisplaySize() const
Return the size of the display or host window in pixels.
void setDisplaySize(const Sizef &sz)
Set the size of the display or host window in pixels for this Renderer object.
void beginRendering()
Perform any operations required to put the system into a state ready for rendering operations to begi...
void destroyTexture(const String &name)
Destroy a Texture object that was previously created by calling the createTexture functions.
static IrrlichtRenderer & create(irr::IrrlichtDevice &device, const int abi=CEGUI_VERSION_ABI)
Function to create and return IrrlichtRenderer objects.
uint getMaxTextureSize() const
Return the pixel size of the maximum supported texture.
void destroyAllTextureTargets()
Destory all TextureTarget objects created by this Renderer.
GeometryBufferList d_geometryBuffers
Container used to track geometry buffers.
Definition: RendererModules/Irrlicht/Renderer.h:235
Texture & createTexture(const String &name, const Sizef &size)
Create a Texture object with the given pixel dimensions as specified by size.
RenderTarget & getDefaultRenderTarget()
Returns the default RenderTarget object. The default render target is is typically one that targets t...
void destroyAllGeometryBuffers()
Destroy all GeometryBuffer objects created by this Renderer.
bool isTexCoordSystemFlipped() const
Returns if the texture coordinate system is vertically flipped or not. The original of a texture coor...
Definition: RendererModules/Irrlicht/Renderer.h:174
Sizef getAdjustedTextureSize(const Sizef &sz) const
Helper to return a valid texture size according to device capabilities.
bool isTextureDefined(const String &name) const
Return whether a texture with the given name exists.
uint d_maxTextureSize
What the renderer thinks the max texture size is.
Definition: RendererModules/Irrlicht/Renderer.h:242
TextureMap d_textures
Container used to track textures.
Definition: RendererModules/Irrlicht/Renderer.h:240
const String & getIdentifierString() const
Return identification string for the renderer module.
IrrlichtRenderer(irr::IrrlichtDevice &device)
Constructor.
IrrlichtEventPusher * d_eventPusher
ptr to helper object that aids in injection of events from Irrlicht.
Definition: RendererModules/Irrlicht/Renderer.h:244
std::vector< IrrlichtGeometryBuffer * > GeometryBufferList
container type used to hold GeometryBuffers we create.
Definition: RendererModules/Irrlicht/Renderer.h:233
static String d_rendererID
String holding the renderer identification text.
Definition: RendererModules/Irrlicht/Renderer.h:217
Definition: RendererModules/Irrlicht/ResourceProvider.h:40
Implementation of the CEGUI::Texture class for the Irrlicht engine.
Definition: RendererModules/Irrlicht/Texture.h:50
Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...
Definition: RenderTarget.h:60
Abstract class defining the basic required interface for Renderer objects.
Definition: Renderer.h:84
String class used within the GUI system.
Definition: String.h:64
Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...
Definition: TextureTarget.h:41
Abstract base class specifying the required interface for Texture objects.
Definition: Texture.h:54
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
Functor that can be used as comparator in a std::map with String keys. It's faster than using the def...
Definition: String.h:5580